Writing for the multibillion-dollar video-game industry is unlike writing for any other medium.
Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it.
Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and “Nerdyhood.” Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the “no-act” structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.
Rewrite: A Step-by-Step Guide to Strengthen Structure, Characters, and Drama in your Screenplay (2nd Edition)
John Badham On Directing: Notes from the Set of Saturday Night Fever, War Games, and More (2nd Edition) 
Reviews
There are no reviews yet.